@startuml
sprite $textile [48x48/16] {
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}


!define GOV_TEXTILE(_alias) ENTITY(rectangle,black,textile,_alias,GOV TEXTILE)
!define GOV_TEXTILE(_alias, _label) ENTITY(rectangle,black,textile,_label, _alias,GOV TEXTILE)
!define GOV_TEXTILE(_alias, _label, _shape) ENTITY(_shape,black,textile,_label, _alias,GOV TEXTILE)
!define GOV_TEXTILE(_alias, _label, _shape, _color) ENTITY(_shape,_color,textile,_label, _alias,GOV TEXTILE)
skinparam folderBackgroundColor<<GOV TEXTILE>> White
@enduml